AI Insights · Timothy · January 2023
Top 5 Match 3 Games in Panama Q4 2022
Discover the performance trends of the top 5 Match 3 games in Panama during Q4 2022, including revenue, downloads, and active user metrics.
In Q4 2022, the top 5 Match 3 games on a unified platform in Panama showcased varying performance trends. Here's a detailed look at each game's weekly revenue, downloads, and active user metrics according to Sensor Tower data.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw fluctuations in its weekly revenue, peaking at approximately $2.8K in mid-October and ending the quarter at around $2.5K. Weekly downloads remained relatively low, starting at 383 and dipping to a low of 95 in mid-December before rising to 310 in the last week. Active users started at 2.2K and experienced a decline, reaching a low point of 1.4K in mid-December but rebounded to 1.9K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced significant revenue spikes, particularly in the last week of December, reaching $407. Downloads showed an initial surge to 2.5K in early October, with fluctuations throughout the quarter, ending at 936. Active users started strong at nearly 3K, peaking at 4.4K in early October and closing the quarter at around 3.1K.
Bubbles Empire Champions by Yonatan Erez saw consistent revenue growth, peaking at $270 in early November and maintaining around $190 by late December. Active users began at 458, saw a mid-quarter dip, and ended at 316.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd showed a significant increase in revenue in the last week of December, reaching $178. Downloads were minimal throughout the quarter but showed a slight uptick to 39 in the final week. Active users started at 779, experienced a decline, and ended at 527.
WWE Champions by Scopely, Inc. had modest revenue, with a peak of $144 at the start of the quarter and a slight dip to $57 by the end. Downloads were steady but low, starting at 94 and ending at 81. Active users remained relatively stable, starting at 217 and closing the quarter at 256.
For more detailed insights and data on these games, visit Sensor Tower.